Monday, April 2, 2012

Angry Birds: Space




In space, no one can hear you tweet. Or warble.

The original Angry Birds was (if you’ll excuse the term) a black swan, a unforeseeable event where a very good if simple game went viral and became a worldwide phenomenon. Throwing Birds at pigs became an acceptable topic of conversation instead of the reason you’re being escorted off the premises.

A follow up from makers Rovio Entertainment was going to have to be something special, not just a bunch of new levels…

And it is.

By moving the franchise into the final frontier players now have to deal with new mechanics like gravity wells and wormhole generating eagles.

I found this more challenging than the original, although it’s still easy to get into and the new mechanics fit seamlessly with the setting. My only real problem with Angry Birds: Space is that it’s so easy to kill an afternoon with it. It’s just as easy to pick up as the original, and even if you’ve never launched a furious bird from a slingshot before you’ll find Angry Birds: Space is playable within thirty seconds of downloading it.

Everything ran smoothly and I had no glitches in graphics or gameplay. There isn’t much in the way of a story, but for a casual game about smashing pig fortresses with apoplectic avians, who cares?

I played this on the iPad and it looks awesome on the bigger screen,  everything is clear on the small iPhone screen but for the full experience I recommend getting the HD version for the iPad (if you have one).

Highly Recommended.          

Available for iOS, Mac, PC and Android.

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