Sunday, April 1, 2012

Zombies, Run! for iPhone







I also posted this review on my writing site, which I don't normally do. Partly it's because Zombies, Run! has an excellent story penned by Naomi Alderman and partly because the whole thing is just plain awesome and deserves all the attention it’s getting.

I’m a huge geek, and I make no apologies for my general appreciation for zombies, Doctors, squid gods and anything involving Joss Whedon. Zombies were one of my first passions though, and when I was looking for more motivation when it came to running the Zombies, Run! app shambled into my day.

At its heart, Zombie’s, Run is an interactive audio story with role playing and resource management games thrown in. While you run in the real world your phone tracks your position via GPS and uses it to advance the story. You play runner #5, a government employee temporarily acting as a runner for a tiny base in the post apocalyptic wasteland. You dart in and out of the base, tracking down vital supplies and clues to the zombie apocalypse for the people back at the base. Once you’ve returned with your bounty you decide how and when to upgrade the base to attract more survivors and the bigger your town the further along the story can move.

The voice acting is superb, and a serious amount of time and focus has been spent on making the zombie effect sound just right and if you’re prepared to let yourself get lost in the experience you’ll almost be able to feel their fetid breath on the back of your neck.

Zombies, Run! Was a Kickstarter campaign that went spectacularly well and everyone who has contributed can rest assured that the money they put into it was well spent. At the moment Zombies, Run! is iOS only but there is a an Android version on its way.
If you’re looking into getting into running, or if you’re a runner already and looking for some geeky goodness to motivate you then Zombies, Run! is the shambling, rotting, groaning app for you. You can get it at the iOS app store, or at the Zombies, Run! website.

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